BW2 Sun Team [5th Gen OU]
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stevo157 Offline
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BW2 Sun Team [5th Gen OU]
So for those of you that dont know sun is my favourite weather to run. I feel its more of a challenge to run but is just as good as any weather when pulled off right. Also if you dont know rain is extremely common in the BW2 metagame making sun even harder to pull of dealing with new threats such as Keldeo, Tornadus-T and of course the potent threat of Thunderus-T. So between the enjoyment and challenge of sun it was only natural I try and make a Sun team that works really well. This is the first serious team iv made since that one UU team I posted here that peaked number 5 on the UU ladder. This team its self has done well for me and at one stage peaked in to top 100 (86) on the pokemon online OU ladder with 1412 points. Since then I lost a few games and started trying out some new teams and havnt had another crack at laddering it agian. So without further ado lets meet the team....

[Image: 038.gif]
Calm@Leftovers@Drought
Flamethrower
Will-O-Wisp
Substitute
Pain Split
252HP/108Def/148Spdef

So lets start off with saying that Ninetales is not a good pokemon. Its weak to stealth rock which is a terrible thing for weather pokemon. Its got no real good attacking options and its only good stats are its special defense and its speed. However I need Ninetales to set up the weather. I also like how the oppositions team can get so focused on trying to kill Ninetales. Once the weather war is over Ninetales usually becomes my first death fodder how ever this set can actually acheive something. Flamethrower is for Stab, Will-o-wisp is to cripple physical attackers and make Nintales somewhat bulky. Substitute is to black status and Pain split is an interesting new move it gets through move tutors and can keep Ninetales around a lot longer.

[Image: 385.gif]
Careful@Leftovers@Serene Grace
Stealth Rock
Wish
Body Slam
Iron Head
252HP/224Spdef/32Speed

Man I love Jirachi, such a good pokemon. Jirachi has one of the biggest roles in supporting this team. First you'll notice Stealth Rocks which is vital to this team. Next is wish which is not only good for Jirachi himself but great to wish pass to damaged pokemon. Body slam is a great move with a 60% chance to paralize which can provide huge support to this team. I run Body Slam over thunder wave because of Thunderus-T's immunity. The last move is iron head which is there to abuse since it has a 60% chance to flinch the opponent. As well as providing great support to this team Jirachi is my only Dragon resist which I need and he also wall Tornadus-T's without Heat Wave.

[Image: 380.gif]
Bold@Leftovers@Levitate
Calm Mind
Dragon Pulse
Refresh
Roost
252Hp/228Def/28Speed

Again Latias provides a major defensive role on this team. Its main job is to switch into some of rains biggest threats such as Keldeo and Thunderus-T. It can also pull off a Sweep if it sets up but thats rare.
Calm Mind boost my Special Defense which allows me to take on special attackers better, it also boost my special attack which lets Latias hit hard when it needs to. Dragon Pulse is for STAB, Refresh lets me set up on walls, its also very helpful since Latias switches in alot on Politoeds who often carry Toxic. The last move, Roost is for recovery and allows Latias to stay alive as long as possible. I decided to give up Latias great Natural speed stat for Defensive EV's to to help deal with TechniLoom and Keldeo better. Iv also recently been thinking about swapping this set out for a Sub Calm mind set with max speed instead of the defensive Ev's so leave your thoughts on that.

[Image: 473.gif]
Adamant@Choice Band@Thick Fat
Ice Shard
Icicle Crash
Earthquake
Stone Edge
4HP/252Atk/252Speed

Mamoswine again plays a vital role in this team. Right now Mamoswine is one of the best pokmeon to use in the metagame. His main role is to revenge pokemon with his priority Ice Shard. This includes the new Genie forms and most important Dragons. If you havent notice Jirachi is my only Dragon Resist and most Salamence and Dragonites can beat him if they are not locked into out rage. Thats where mamo comes in, no matter how many DD they have set up he can always revenge Salamence and same with Dragonite providing it doesnt have multiscale in tact. Icilce Crash is extremly powerful option if mamo is faster as is Earthquake. Stone edge rounds out coverage.

[Image: 286.gif]
Adamant@Life Orb@Technician
Spore
Sword Dance
Bullet Seed
Mach Punch
4HP/252Atk/252Speed

Techniloom is AMAZING. I origanlly had Venusaur in this spot but Venusaur relies on the sun to much and with how dominate Rain is atm it can be hard to keep up. However getting rid of Venusaur has been the best decision made for this team. Breloom just fits it so much better. The main reason im using Breloom here is its ability to match up well agaist the opposing weather starters. Politoed is destroyed by a bullet seed and Tyranitar fears the Mach Punch. Not only that but Breloom can make a pokemon useless thanks to spore's 100% accuracy. Sword Dance is to set up and believe me when he does Breloom will often sweep an entire team. Bullet seed has amazing power after the tech boost, at worst it has 75BP without STAB and at best it has an amazing 187.5BP with out STAB. Mach Punch is the clutch on this set, It has great power after the Technician boost and Stab and thanks to its priority it allows Breloom to destriy faster Threats without Priority of their own.

[Image: 635.gif]
Modest@Leftovers@Levitate
Substitute
Dragon Pulse
Fire Blast
Earthpower
56HP/252SpAtk/200Speed

Hydreigon as well as been one of my favourite pokemon is extremely dangerouse. Hydreigon great typing causes many switches which I can take advantage of and set up a sub. With Hydreigon great power and move pool most pokemon in the tier are 2hit Ko'ed by it and if I get a free sub it can usually spell GG to the other team. I usually try and save him for late game where he can do the most damage. Dragon Pulse is for a powerful Stab that doesnt lower my Sp.Atk, Fire Blast is extremely powerful in sun and destroys any steel type thats not names Heatran. Lastly Earthpower is a nice alternative to Focus Blast and allows me to hit Heartan harder.


So here's my sun team. The first thing you will notice is I dont have many pokemon that really abuse the sun but thats actually a good thing with how hard it can be to keep sun up. The other thing you may notice is I dont have a rapid spinner but honestly I dont really think I need one. If you have any suggestions on how this team can improve or any changes to movesets, Ev's or anything please feel free to say them, thanks.

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07-29-2012 07:51 PM
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IronGross Offline
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Post: #2
RE: BW2 Sun Team [5th Gen OU]
Is Ice Shard legal with Thick Fat?
07-29-2012 08:27 PM
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stevo157 Offline
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Post: #3
RE: BW2 Sun Team [5th Gen OU]
Yeah it got released a while ago

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07-30-2012 03:34 AM
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Crossfire X Offline
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Post: #4
RE: BW2 Sun Team [5th Gen OU]
Sorry for lateness, great anti-rain team Stevo. But I have a couple of notes:

3 weaknesses to ice, eh, I wouldn't say that's a good thing, Mamoswine outspeeds most of your team and can hit with SE damage, Jirachi will take serious damage from EQ, same for breloom, it can't switch on Life orb boosted Ice shard.

Same goes for weavile, except Jirachi can wall it, but it can OHKO Latias with a SD boosted Night slash.

Next up on the list is Volcarona, this one is very dangereous if SR isn't up, and with team preview is in use, I'm pretty sure they'll send in Volcarona first, set up QD and destroy this team with it's STAB attacks (rapid spin is everywhere as well).

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07-31-2012 01:32 PM
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stevo157 Offline
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Post: #5
RE: BW2 Sun Team [5th Gen OU]
Yeah I will admit I have trouble with Mamo but I can usually deal with him before he wrecks my team. The biggest threat you mentioned is Volcarona. If I dont have rocks up and deal with it quickly it will sweep my team. Ninetales can take hits but cant do anything back.
For this im thinking of replacing Will-O-wisp for toxic so I can wear it down with Toxic and pain split with Ninetales.
Also thoughts of replacing Latias with a Volcarona of my own?? It still deals with Techniloom barring it doesnt have stone edge, doesnt do as well agaist Keldeo though

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08-05-2012 03:29 PM
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Crossfire X Offline
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Post: #6
RE: BW2 Sun Team [5th Gen OU]
Well toxic seems like a good option, but the problem is you can't stall Volcarona for long, and there are Lum berry variants too.

Best way is using Heatran thanks to it's typing and it gets a boost from the sun, plus it covers Latias's and Brelloom's weaknesses, replace it with, well... Hydreigon.

And about Latias, you said it was meant to wall Keldeo, but I can't really see how that would work except forcing it to switch out which is kinda impossible since it carries most likely a SE type of HP to deal with her. Psyshock? Oh, and substitute over refresh. I'm also considering the Sub CM set, but not sure if you're good with weaker defenses.

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08-05-2012 04:58 PM
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IronGross Offline
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Post: #7
RE: BW2 Sun Team [5th Gen OU]
First I must say I prefer Rain and Hail, but anyway, solid team!

I see some weakness to DDGyara with Ice Fang, as even without EQ, only Jirachi isn't hit super-effectively. Id'e also say I don't see how is Thundurus is such a threat when you have both Mamoswine and Latias. Thunder is a terrible option in the sun, as it is reduced to 50% accuracy. Id'e simply give Jirachi Thunderpunch over Body Slam, seeing you have two STAB priority users to make up for the lower paralysis rate.

You said your'e considering a faster Latias spread. Seeing as Latias is faster than Thundurus-T naturally (as well as the lack fast Pokemon on your team), Id'e actually use a Choice Scarf Latias, which further deals with Choice Scarf Infernape, a common check for Sun teams, as well as Gyarados which I have previously mentioned.

[Image: Spr_5b_380.png]@Choice Scarf
4HP/252SpA/252Spe
Timid nature
~Draco Meteor
~Thunderbolt
~Psyshock/HP Fire
~Trick

Last but not least, have you tried a more offensive Ninetales? Unless, of course, you want to keep it live as long a possible, and then just keep Pain Split.

Good luck!
(This post was last modified: 08-06-2012 12:39 AM by IronGross.)
08-05-2012 07:33 PM
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DdogTheKing Offline
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Post: #8
RE: BW2 Sun Team [5th Gen OU]
I like it but something needs Sunny Day to counter other Weather teams in OU. Like Drizzle teams and stuff like that Jirachi takes Extra damage in the sun so be aware of it. Mamoswine kinda falls into the category of being a good revenge killer. Breloom should be Jolly to boost its Speed up some so you can Spore more better.

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09-28-2012 02:12 AM
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Peaches Away
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Post: #9
RE: BW2 Sun Team [5th Gen OU]
Nice team. :3 i like it. it is very nice. :3 i like latias.

(07-21-2013 10:30 AM)Thireven Wrote:  *sigh*
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Human only. Easier to write for.
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10-02-2012 05:24 AM
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Knux-rouge4270 Offline
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Post: #10
RE: BW2 Sun Team [5th Gen OU]
I like this team. *Yayy, someone else likes Mamoswine!*

What is the point of living? In the end it doesn't even matter. I'll just sit here and mutilate myself in the meantime...
10-15-2012 06:42 AM
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ZephyrAlpha Offline
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Post: #11
RE: BW2 Sun Team [5th Gen OU]
Have you thought of using fire blast or solar beam on Ninetails over flamethrower? you mentioned that he wasn't a good Pokemon, so if you set him up to counter specific threats it will balance him out a bit. i run Solar beam on my Ninetails and due to water types thinking they will get a free turn on him and i have never regretted it.
10-22-2012 05:22 AM
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ninJAS Offline
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Post: #12
RE: BW2 Sun Team [5th Gen OU]
Solarbeam is normally not very highly recommended on Sun teams as even though it allows for a one turn 120 base power 100% accurate move with no side effects due to the massively high amount of rain based teams Solarbeam can actually become a hindrance.

*VERY likely situation*

Ninetails uses Solarbeam as Politoed switches in and changes the weather.

If it is a Specs Toed then your Ninetails is screwed and you lose the weather war (and most likely the game) because when the weather changes to rain Solarbeam requires a charge turn leaving Ninetails wide open to take serious damage.

Also with his Ninetails' EV spread Fire Blast isn't recommended. He has it with bulky EV's and moves to improve it's longevity in battle. Though Fire Blast is more powerful than Flamerthrower it is outclasses with this set due to it's low PP and only 80% accuracy where as Flamethrower has a much higher PP and is 100% accurate.
(This post was last modified: 10-22-2012 08:55 AM by ninJAS.)
10-22-2012 08:55 AM
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IronGross Offline
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Post: #13
RE: BW2 Sun Team [5th Gen OU]
(10-15-2012 06:42 AM)Knux-rouge4270 Wrote:  I like this team. *Yayy, someone else likes Mamoswine!*

Mamoswine isn't high OU for no reason!
10-22-2012 05:25 PM
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Neo3 Offline
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Post: #14
RE: BW2 Sun Team [5th Gen OU]
Hmm. This is a very good team. I'm not much for whether, I've always been the guy who wants to hit as hard as I possibly can, so usually that's what my team is composed of, sweepers and ways to help them along. My only recommendation is to put a Sunny Day in there. All you have to rely on is Ninetails, that isn't bad, but if someone kills Ninetails and then gets a rain dance, your sunny day is through. Of course, I understand that you have ways of keeping Ninetails around longer, but I think it would be better if you had a sort of back up. So a sunny day would be great to add in there. Now, I know you said that's a good thing,that you didn't have many ways to get sun up, but this is a sun team, so I think you might want to at least give that some thought. Other then that I think this might be one tough team to deal with.

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(This post was last modified: 10-22-2012 08:03 PM by Neo3.)
10-22-2012 08:02 PM
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ZephyrAlpha Offline
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Post: #15
RE: BW2 Sun Team [5th Gen OU]
(10-22-2012 08:55 AM)ninJAS Wrote:  Solarbeam is normally not very highly recommended on Sun teams as even though it allows for a one turn 120 base power 100% accurate move with no side effects due to the massively high amount of rain based teams Solarbeam can actually become a hindrance.

*VERY likely situation*

Ninetails uses Solarbeam as Politoed switches in and changes the weather.

If it is a Specs Toed then your Ninetails is screwed and you lose the weather war (and most likely the game) because when the weather changes to rain Solarbeam requires a charge turn leaving Ninetails wide open to take serious damage.

Also with his Ninetails' EV spread Fire Blast isn't recommended. He has it with bulky EV's and moves to improve it's longevity in battle. Though Fire Blast is more powerful than Flamerthrower it is outclasses with this set due to it's low PP and only 80% accuracy where as Flamethrower has a much higher PP and is 100% accurate.

while the Solarbeam scenario is going to happen once or twice. (ive had it happen) the fact that it outclasses Flamethrower (if the weather war is currently in your favor) makes it usefull since it destroys both water and rock/Ground. helpful for switching in on a politoed or t-tar.

As for Fire blast. its better then Flamethrower because of its power.(we all know that Ninetails would be banished to NU if drought wasnt here due to his bad stats) he only has an attack at all so he has one. no ones expecting miracles from him(not a good offensive EV pool), but with a bit more power he can Switch in and kill enemies easier. I do agree on the accuracy (85% isnt the best) but it has its benefits over its weaker cousin.
10-23-2012 10:08 PM
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ninJAS Offline
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Post: #16
RE: BW2 Sun Team [5th Gen OU]
The Solarbeam scenario is much more common than you think. Every time I have battled with, battled against, or watched a battle between Sun and Rain almost every single time Ninetales switches in Politoed soon follows. Energy Ball is a much more reliable option to run as it will deal great damage to any Politoed trying to switch in to change the weather will even hit Ttar for a decent amount of damage though nothing massive thanks to its Sp Def boost from Sandstorm.

For this particular set power is not the main concern therefore Flamethrower > Fire Blast. This set is meant to keep Ninetales alive for as long as possible while dealing CONSISTANT damage to wear down the opponents team. Another issue that Fire Blast runs into is its small 8 PP which is not good for a Pokemon meant to survive for long amounts of time like this particular Ninetales is. All the opponent has to do it outstall Fire Blast then Ninetales is complete Taunt bait making it useless and unable to deal any damage whatsoever.

Once again IMO

Energy Ball > Solar Beam
Flamethrower > Fire Blast (for this particular set)
10-24-2012 02:24 AM
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ZephyrAlpha Offline
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Post: #17
RE: BW2 Sun Team [5th Gen OU]
(10-24-2012 02:24 AM)ninJAS Wrote:  The Solarbeam scenario is much more common than you think. Every time I have battled with, battled against, or watched a battle between Sun and Rain almost every single time Ninetales switches in Politoed soon follows. Energy Ball is a much more reliable option to run as it will deal great damage to any Politoed trying to switch in to change the weather will even hit Ttar for a decent amount of damage though nothing massive thanks to its Sp Def boost from Sandstorm.

For this particular set power is not the main concern therefore Flamethrower > Fire Blast. This set is meant to keep Ninetales alive for as long as possible while dealing CONSISTANT damage to wear down the opponents team. Another issue that Fire Blast runs into is its small 8 PP which is not good for a Pokemon meant to survive for long amounts of time like this particular Ninetales is. All the opponent has to do it outstall Fire Blast then Ninetales is complete Taunt bait making it useless and unable to deal any damage whatsoever.

Once again IMO

Energy Ball > Solar Beam
Flamethrower > Fire Blast (for this particular set)

true, Energyball does seem more reliable...... but the Solarbeam set is for switching INTO the opponents Weather pokemon rather then getting switched into.

As for Fire blast, i did the math and your right. it's power boost isnt big enough to matter when Ninetails is running a defensive set.
10-24-2012 07:32 AM
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ninJAS Offline
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Post: #18
RE: BW2 Sun Team [5th Gen OU]
But you won't always be switching into an oppoenent's weather starter. Eventually they will be switching in on you leaving Energy Ball to still be the most reliable move since it hits both Politoed and Tyranitar for SE damage (Abombasnow will more than likely never switch into Ninetales) making it that much easier to win the weather war.

Without proper EV investment Ninetales won't be dealing massive amounts of damage....reliable, consistant damage is the way to go with a Defensive Ninetales....now if only it could get Morning Sun lol
10-24-2012 10:25 AM
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