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The Art of making a Role play and characters [Read this]
Neo3 Offline
The Dragon Lord


Tokens: 38
Poke Dollars: 172.41
Post: #1
The Art of making a Role play and characters [Read this]
I. Introduction.

If you think all you need to make a good character is a name, age, gender, appearance, and one to two sentence history, you are sorely mistaken. The best characters are the ones that take time to develop, not the ones you throw together in two seconds just to get it out of the way so you can RP. Characters may not seem important, but without them, there is no RPG to be played.

We're going to take you step by step through the creation of a character, and show you what makes a good character - while also showing you what to avoid. We recommend that you read through the entire thing if you're new to RPing, or even new to the site. Some text-based RPG sites have different formats than we do.

II. Things to Cover in Your Sheet.

Standard character sheets look a little bit like this.

Name.
Age.
Gender.
Personality.
General Appearance.
Weapons/Usual Equipment.
History.
Miscellaneous.

Depending on the RPG, you may want to include your character's Faction and Position.

Name.

Pretty self-explanatory. Try to make it something original or unusual, depending on the RPG. If you're doing an Inheritance RPG, don't name your character Mary Jane. Make the name fit the universe you're playing in.

Age.

Again, self-explanatory and dependent on the RPG. If you're in a game that's going to involve a lot of fighting and such, don't make your character seven years old with zero skills. It's no fun to play cannon fodder. Also avoid making your character fifteen years old and the best fighter the world has ever seen. Sorry, kid, it's not the case. The older characters would own you.

Gender.

...I'm really not going into this one. xD

Personality.

Now this is where you really get to use your noggins. Personality is one of the most important part of a character. You need to include the character's good and bad traits, to give it a little balance. You can't have a perfect character with no faults whatsoever. It gets boring for you, and irritating for the other players. Make your characters interesting. Take a look at the other characters, and give yours an interesting trait that no one else has. You'll want to write at least a well thought-out paragraph for this.

General Appearance.

Things to mention in this category include height, weight/build, eye color, hair color and length, usual clothing or accessories, and any other distinguishing characteristics. Does your character have a scar, tattoo, or piercing? Does he/she have long legs or a short torso? Is your character missing a visible body part? Tell us about it here.

Weapons/Usual Equipment.

Depending on your character's individual skills, he or she will have certain equipment. Is he an excellent archer? You'd list that he carries a bow and a quiver with some arrows in it. Is she a nurse? Have a first aid kit listed here.

History.

The most feared thing of all the topics in your character sheets. Most people write a few lines and call it a history, but if your character is over fifteen, you're going to want to lay out some of his or her childhood. Is your character a total sadist? Or maybe she's just obsessed with the color green? Tell us why! A good solid paragraph or two will earn you points in an RPG creators eyes.

Miscellaneous.

A random fact or two about your character. Does he sleep with a stuffed animal? Is she deathly afraid of spiders? Any relevant (or humorous irrelevant) information that doesn't fit the above categories can go here. It doesn't even have to be long.

III. Romance in RPGs.

Ahh, romance. The lovely courtship dance that can last for eons and sometimes gets on the girl's nerves, because boys seem to be so very dense when it comes to these things.

...heh...

Yes, there will be some romance in RPGs, regardless of the genre. It always makes things a little more interesting p.gif

While we encourage you to let your character go for the girl or guy of his/her dreams, try to make it realistic. No "love at first sight" bits (though hate is okay xD), no "after their first conversation, they knew it was love..." Yeah, RPing isn't being Shakespeare trying to tell an epic love story in an hour or two; we have more time. Most people have seen, heard about, or experienced the progression from acquaintances, to friends, to something else...make it like that!

Oh, and make kissing/love scenes tasteful and PG, kiddies.

IV. Fights and Battle Sequences.

Whether it's a bar brawl or an epic battle to decide the fate of Sparta, fights are bound to happen in an RPG. When starting a fist fight, we advise that you okay it with the creator of the RPG and the member you are about to punch/slap/kick/do something to instigate a fight with. Don't try to control the entire fight just because you want your character to come out looking macho. You can always co-post with someone if you're doing a one-on-one fight. Taking countless NPCs out easily in a big fight just to look tough or valiant is also a no-no.

During fights that include all of the members of an RPG, try to make your posts a bit lengthy and detailed. Your posts should flow with the other members', making it easy to read - and enjoyable, too. No one wants to read a selection of posts that read:

QUOTE
Andi saw the army coming at them and drew her sword. She looked at Adrienne. "Are you ready to fight?"

QUOTE
Adrienne nodded at Andi, her sword also drawn. "Yes, I am ready," she replied.

QUOTE
Balthasar growled, drawing his sword. "Let us fight!" He ran off into the battle.

QUOTE
"No, Balthasar! We do not attack yet!" yelled Andi, running after him.

QUOTE
"Oh no!" shouted Adrienne, following the two.


It's not interesting, it sounds like everyone's a robot, and it's not how to write your battle posts!

Godmoding and Battle Scenes.

There are two extremes you do not want to go to during battles - never being injured, or being severely wounded left and right. If you come out of a massive battle without a scratch on you, you'd better be shining, wearing a white cloak, and preparing to be resurrected in three days (and no, that isn't a loophole). At the same time, if you come out of every battle cut up and passing out from blood loss, your fellow members might turn on you and kill you themselves. Just go in, fight to your (character's) best ability, kill some enemies, and get maybe one or two small, non-life threatening injuries. Well, unless you want your character to die



This is gathered from a lot of other guides on other varies forums. Anyway I hope this is useful!
(This post was last modified: 01-02-2011 03:50 AM by PikachuFreak.)
10-29-2010 04:29 AM

              
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PikachuFreak Offline
The Pikachu Masta'


Tokens: 30
Poke Dollars: 2,295.21
Post: #2
RE: Art of making a Role play characters (Read this)
Stickied this. I think this is a very well written guide. Smile

[Image: 308ywly.jpg]
01-02-2011 03:49 AM
EliOceans Offline
Ghost Of A Zombie


Tokens: 0
Poke Dollars: 4,698.26
Post: #3
RE: The Art of making a Role play and characters [Read this]
This is very good! Big Grin
I'm going to make one on stories, so nobody steal it!

[Image: raikousig.png]
01-02-2011 04:03 AM
Galdr Offline
スーパーモデレーター


Tokens: 0
Poke Dollars: 102,130.53
Post: #4
RE: The Art of making a Role play and characters [Read this]
It's good information that I didn't see until now, of January 4th, 2011. O.o

There should also be something to "story building" for roleplay characters to buy on. Without a story, it's like having 2D characters on a flat, empty plane, which is obviously boring. The roleplay needs to have a well thought out base story for the background, and for the characters to revolve around. Without it, the roleplay's bland and repetitious of annoyance.

It took me a few days to think up "Epitome" and I had it all typed up in Microsoft Office, so I would suggest having your RP typed before hand so when you're making your thread for the RP idea you have, just copy and paste from your document, rather than just purely typing it out.

Another good idea for your characters is to BROWSE Google Search for images of clothing ideas and styles. Just making your character wear "T-shirt and blue jeans" isn't enough to go by. In fact, it sounds atrociously BLAND. When naming the character, try to be unique and in fashion; browse naming sites you find and pick a decent name of your liking for your character. Always having a pen and paper for this, or type it up in a Notepad document, so if you have things to change, it won't be on the thread.

Even if the name is a purposely mistyped misspelling like so: Aaron becomes Aaryn. The latter may look weird, but it's certainly a unique type of spelling. So, try to be original, creative and get a solid visual in your head and take about an hour to develop your character's personality, relationship bonding, their hairstyle etc. It's usually a good idea to use your own personality when developing a character, as you would be able to relate to them better, than to have a totally OOC (out-of-character) type. So if you're generically a modest person, don't try to have a naughty type character; it's simply contrasting and difficult to muster, unless you're the challenging one.

Give your character EMOTION. Even if they're heartless little cucumbers, give them the ability to stray from their brutes and have some feeling. In some stories, some evil assassins eventually have a heart for things.

Please, try to be literate in your posts. It's hard for some people to understand "abbreviations". It's usually a bad idea to use abbreviations in context. Using "OK" is usually fine. If you're making your character use a different, foreign accent, try to read over the specific accent first before attempting it. Being illiterate is a choice of the person. Use online spell-checks for your benefit! The browsers Google Chrome and Mozilla Firefox have built-in spell checkers that underline your misspelled text in red~

Another good idea is to "color code" your characters quoted text like this:

"So what are the orders for today?" Jonathan asked the captain, standing firmly in place, keeping a keen eye contact.

It makes it more unique, and easier for some people who are visual learners, to understand who is talking, instead of having plain, black text. That's just an opinion and suggestion in all of this.

I'm sorry I'm taking up this huge ole post, but I felt I needed to add my two cents. xD

Edit @ Jan 16th, 2011: Do not be illiterate! It's usually annoying to others, and even if you're not English-based, we understand but that means you'll occasionally need to find online spell-checkers and translators. Yahoo! Babel Fish - Text Translator is a good translator site to utilize for those who are non-English speakers.
(This post was last modified: 01-17-2011 03:46 AM by Galdr.)
01-04-2011 10:41 PM
arze08 Offline
New Trainer


Tokens: 0
Poke Dollars: 128.75
Post: #5
RE: The Art of making a Role play and characters [Read this]
im gona make a dbz rp
01-17-2011 03:29 AM
Neo3 Offline
The Dragon Lord


Tokens: 38
Poke Dollars: 172.41
Post: #6
RE: The Art of making a Role play and characters [Read this]
WOw, I didn;t think this guide would become so useful! Ha, well glad it's stickied.

[Image: Neo3Signature.jpg]
Care to Challenge me?

Sig done by mewakari13
01-17-2011 04:20 AM
EliOceans Offline
Ghost Of A Zombie


Tokens: 0
Poke Dollars: 4,698.26
Post: #7
RE: The Art of making a Role play and characters [Read this]
Did help a lot. lol

(01-17-2011 03:29 AM)arze08 Wrote:  im gona make a dbz rp

That sounds interesting.

[Image: raikousig.png]
01-17-2011 05:47 AM
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